As he delves deeper, the detective uncovers the history of the spirit that seems to control the house—an ancient entity called Horla.
Horla is a 3D first-person horror game that blends survival, exploration, puzzles, and interactive storytelling.
The House is the Monster
The environment itself is a living entity that seeks to kill the protagonist and create psychological conflicts through traps and challenges. Unlike traditional horror games, Horla does not rely on a single monstrous pursuer. Instead, the house itself is the monster, twisting reality and warping the player’s sense of space.
A Distinct Visual and Psychological Experience
Horla features a strong visual style inspired by the works of artist Mike Mignola, embracing a gothic cartoon aesthetic with high-contrast black shading and a limited color palette.






